I wanted to add some more resources and information about how archaeology actually happens and what is involved in discovering the secrets of ancient civilisations, and to a further that aim I have added aContinue reading
Filling in the Gaps
Now that the first unknown object can be investigated and the game loop is complete, it’s time to start filling the game with other points of interest so that players can learn more about otherContinue reading
Completing the Game Loop
The main idea of ArcVenture is that players can travel back in time and meet the people in the past that used the items that are found at the archeological dig. With the newContinue reading
New People at the Villa
Content creation continues to make the first module of the new ArcVenture development. We have already been introduced to the guard at the gate and the servant Brian. Now we get to meet Paulus, theContinue reading
Playmodes and User Interaction
I decided to turn my attention to the various ways that the new Arcventure will be played. The current aim is to have versions for PC, Mobile Devices, PCVR and Oculus (or similar) with extraContinue reading
Optimisation of the Environment
The Unreal Engine provides tools to create some absolutely stunning environments which we have used to create both the dig site and the villa house and grounds. We can create landscapes with grasses and treesContinue reading
Attention!
Stand by your beds! The military has arrived, well at least one of them. ArcVenture Online has its first Roman soldier for players to interact with when they travel back to Roman times and arriveContinue reading
Trench Activities and Gardening
The preliminary work is done on the Roman Villa which is now available as a walkaround both for PC and PCVR exclusively for Patreons of the the ArcVenture project. I have turned my attention backContinue reading
Villa Walkaround Incoming
It’s been a little while in the making but it’s starting to take shape – that is, the Roman Villa where the adventures back in time will start. Now that the Villa is at aContinue reading
ArcVenture in Virtual Reality
One of the key technologies that I wanted to bring to the new ArcVenture development was an aspect of VR (Virtual Reality), AR(Augmented Reality) and XR(Both). While I am modelling the Roman Villa, which willContinue reading