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Trench Activities and Gardening

Villa Walkaround Incoming

ArcVenture in Virtual Reality

Blending ArcVenture

Getting Educational

Our First Archaeologist

Taking Shape

ArcVenture Getting Unreal

5th May 2022 MarkyVUncategorized

Trench Activities and Gardening

The preliminary work is done on the Roman Villa which is now available as a walkaround both for PC and PCVR exclusively for Patreons of the the ArcVenture project. I have turned my attention backContinue reading

28th February 2022 MarkyVUncategorized

Villa Walkaround Incoming

It’s been a little while in the making but it’s starting to take shape – that is, the Roman Villa where the adventures back in time will start. Now that the Villa is at aContinue reading

30th November 2021 MarkyVUncategorized

ArcVenture in Virtual Reality

One of the key technologies that I wanted to bring to the new ArcVenture development was an aspect of VR (Virtual Reality), AR(Augmented Reality) and XR(Both). While I am modelling the Roman Villa, which willContinue reading

23rd October 202123rd October 2021 MarkyVUncategorized

Blending ArcVenture

We have now arrived at the stage in development where work has started on the section of the game in which the player is taken back in time to meet people who used the objectsContinue reading

30th September 2021 MarkyVUncategorized

Getting Educational

Although ArcVenture is fun to play, the main reason for it to be made is for it to provide educational material about history and archaeology. With the Dig Site and Finds Tent areas taking shapeContinue reading

5th September 20215th September 2021 MarkyVUncategorized

Our First Archaeologist

What would a dig site be without archaeologists? Not a very productive one so our first human character has entered the development. Meet Lizzy who will be helping players discover the secrets of the dig.Continue reading

1st August 20211st August 2021 MarkyVUncategorized

Taking Shape

ArcVenture Online has already been through several prototyping stages as I have tried to find a suitable framework in which to build it without hitting too many development brick walls. I have continued with theContinue reading

20th May 2021 MarkyVUncategorized

ArcVenture Getting Unreal

Even though ArcVenture is very definitely an educational product, it was always my aim to make it as close to contemporary games quality as was possible in the time and budget and I do thinkContinue reading

31st October 2020 MarkyVUncategorized

Return of the Arc

As you will know if you have played any of the original Archimedes ArcVenture games, there was a little character called Arc1, a plucky little computer that floated about giving the player instructions and information.Continue reading

15th June 202016th June 2020 MarkyVUncategorized

Friends, Romans, Countryfolk … I know

Dear contributors, subscribers and followers, I need your help – no, put your wallets and purses away, I have some goodies for you and I need your advice. I have been experimenting with VR interfacesContinue reading

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