On the Quest for Quest

Having launched the Windows PC and Android versions of ArcVenture Online – The Romans Chapter One, my attention now turns to the Quest version. As development of the PC and Android versions was progressing I did test with my Quest 2 to make sure nothing was going to be a problem when it came to versioning for that platform so I have already have a working beta. However, I am wanting to change the movement method to a more comfortable locomotion method to avoid players feeling queasy if they suffer from VR motion sickness (as I do). I want to add a point and move type of movement that will allow a more comfortable experience for those players.


I am hoping that this won’t take too long to get working and then the task will be to get the program into the Meta App Lab so that it can be accessed by Quest users.

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