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Digsite Preview Progress & Rogue Engine Upgrade

Still working on the Online Prototype

Updating the Mobile Controls

Reconstructing a copper brooch

The New Dig Site is Complete

Almost There With The New Browser Based Dig Site

Talking to the Characters

Online ArcVenture Online

ArcVenture Logo over Villa Scene

Christmas Sale for ArcVenture The Romans Chapter One

29th August 202223rd September 2022 MarkyVUncategorized

Playmodes and User Interaction

I decided to turn my attention to the various ways that the new Arcventure will be played. The current aim is to have versions for PC, Mobile Devices, PCVR and Oculus (or similar) with extraContinue reading

24th July 202223rd September 2022 MarkyVUncategorized

Optimisation of the Environment

The Unreal Engine provides tools to create some absolutely stunning environments which we have used to create both the dig site and the villa house and grounds. We can create landscapes with grasses and treesContinue reading

3rd June 20223rd June 2022 MarkyVUncategorized

Attention!

Stand by your beds! The military has arrived, well at least one of them. ArcVenture Online has its first Roman soldier for players to interact with when they travel back to Roman times and arriveContinue reading

5th May 2022 MarkyVUncategorized

Trench Activities and Gardening

The preliminary work is done on the Roman Villa which is now available as a walkaround both for PC and PCVR exclusively for Patreons of the the ArcVenture project. I have turned my attention backContinue reading

28th February 2022 MarkyVUncategorized

Villa Walkaround Incoming

It’s been a little while in the making but it’s starting to take shape – that is, the Roman Villa where the adventures back in time will start. Now that the Villa is at aContinue reading

30th November 2021 MarkyVUncategorized

ArcVenture in Virtual Reality

One of the key technologies that I wanted to bring to the new ArcVenture development was an aspect of VR (Virtual Reality), AR(Augmented Reality) and XR(Both). While I am modelling the Roman Villa, which willContinue reading

23rd October 202123rd October 2021 MarkyVUncategorized

Blending ArcVenture

We have now arrived at the stage in development where work has started on the section of the game in which the player is taken back in time to meet people who used the objectsContinue reading

30th September 2021 MarkyVUncategorized

Getting Educational

Although ArcVenture is fun to play, the main reason for it to be made is for it to provide educational material about history and archaeology. With the Dig Site and Finds Tent areas taking shapeContinue reading

5th September 20215th September 2021 MarkyVUncategorized

Our First Archaeologist

What would a dig site be without archaeologists? Not a very productive one so our first human character has entered the development. Meet Lizzy who will be helping players discover the secrets of the dig.Continue reading

1st August 20211st August 2021 MarkyVUncategorized

Taking Shape

ArcVenture Online has already been through several prototyping stages as I have tried to find a suitable framework in which to build it without hitting too many development brick walls. I have continued with theContinue reading

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