Dear contributors, subscribers and followers,
I need your help – no, put your wallets and purses away, I have some goodies for you and I need your advice.
I have been experimenting with VR interfaces for ArcVenture with a view to providing a version for headsets like Google Cardboard. I am aiming at cost effective VR to try to make it as accessible as possible for schools or home users who may not have the full gaming rig.
For those who want to know more about what Google cardboard is – info is available at : https://arvr.google.com/cardboard/
but also other similar products are available such as https://www.ebay.co.uk/b/Smartphone-VR-Headsets/183069/bn_55159862
I have produced a quick demo for use with mobile phones and Google cardboard type headsets to see what people think of the idea. It is only intended for running on mobile phones so it will look a bit weird if you run it in a computer browser. IPhones will need to have WebGL 2.0 enabled and Motion & Orientation Access Switched on in Safari. I would be very grateful if you could give it a test if you have access to a suitable headset and then perhaps provide me with some feedback that may answer the following questions:
- Is it worth spending the time producing a version of ArcVenture in this way. Does it add value and would it be used in schools or at home?
- Should I be making versions available for more expensive headsets such as Oculus Go?
If you would like to throw in any other ideas which would make this sort of production better those would also be very gratefully received.
You can access the demo at: https://arcventure.online/dev/stereo
Thank you very much for your ongoing support of this project and I look forward to your ideas.